Reliability, quality assurance at competitive costs make Indium the ideal testing partner for this video games publisher.
A leading global firm based in the US was developing a software tool for workforce management, employee attendance marking, collecting labour data and generating attendance summary of a large workforce.
The software was developed using .NET technologies and AJAX and Oracle 10G was the database used.
The client was scouting around for the right testing partner, one who had the capability to manage the testing process at rapid speed, without sacrificing quality.
Importantly, the QA team at the client site wanted a 100% automation-driven testing process, to reduce time-to-release, for every build. Also, the project needed handling of multiple data sets for a highly data intensive application.
The client had attempted to create an in-house testing team but faced certain hurdles:
The ideal solution was to look for a testing partner with its own asset base to outsource quality assurance to.
Some of the qualities the publisher for included:
Indium’s game testing proved to be the right fit for the client because of our experience in testing across devices.
We were able to perform testing on:
One of Indium’s key and standard approaches to testing is to work closely with the client’s third party developers in planning and executing the project, interacting with them in real time. Our key ingredients for testing success are:
Our work was mapped out to include testing for:
After understanding the requirements for the testing, we invested in:
We maintained communication with the client, thus retaining their trust and updating them of progress periodically through multiple tiers:
These four steps ensure that the game to be tested is understood well, the test cases prepared, each level tested methodically and the client provided with the right information critical for the success of the game.
We at Indium go the extra mile to make sure the projects we undertake are delivered successfully, on time, every time. To ensure this, we equipped ourselves suitably:
Defect Management Tool – JIRA
15,000 test cases were developed
Team size: 80
Duration: 7 + months
I can’t say enough about how great this team has been.
We have had a launch on 4 platforms – first geo-locked, and then world-wide.
The team has been very adaptive to last minute overtime requests, and have done so cheerfully.
They have been integral to a very successful launch (we are number #3 in casino worldwide in Apple store).
We also have a 5 star rating in the Apple store.
In other words – this team is excellent.
There is nothing they need to improve right now.
-QA Manager of a billion dollar gaming firm in US
By Uma Raj
By Uma Raj
By Abishek Balakumar